I've been very interested in computer graphics and image synthesis for many years. Below are examples of different images I have done. The first set of images were done for a computer graphics class. Instead of using the instructors code (which produced the lego image), I wrote my own ray-tracer from scratch and implemented multiple light sources, point and infinite light sources, reflection, and refraction. The second set of images were done when I was playing around with some procedural texturing. The textures were both defined for 3 dimensions and rendered to a 2D image.

3D Images
Image 01 Image 02 Image 03 Image 04
Image 05 Image 06 Image 07 Image 08
Image 09 Image 10 Image 11 Image 12

Procedural Textures
Image 13 Image 14
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